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Tar Substance

I have created the Tar-Substance for the tarpit level in Robinson - The Journey.
The Tar-Substance was meant to output a wide variety of tar patterns. The Substance supports different flow patterns to create static, slow flowing or fast flowing tar.

Tutorial: https://80.lv/articles/material-design-of-robinson-the-journey/

Environment Art & Flow Effects: Tom Deerberg
Lighting: Chris Campbell

Art Direction : Pascal Eggert
Art Lead: Stefan Heinrich
Special Thanks to Allegorithmic for supporting us while switching to a substance focussed workflow.

Robinson - The Journey: Tar Flow