I have created the Tar-Substance for the tarpit level in Robinson - The Journey.
The Tar-Substance was meant to output a wide variety of tar patterns. The Substance supports different flow patterns to create static, slow flowing or fast flowing tar.
Tutorial: https://80.lv/articles/material-design-of-robinson-the-journey/
Environment Art & Flow Effects: Tom Deerberg
Lighting: Chris Campbell
Art Direction : Pascal Eggert
Art Lead: Stefan Heinrich
Special Thanks to Allegorithmic for supporting us while switching to a substance focussed workflow.
Robinson - The Journey: Tar Flow